- Added Soldat Portal, the new online Account system! - Added warning message for players usinsg Windows 95/98/ME that try to join BattlEye protected servers - Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported - Added 8 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons Carrying a flag will disallow the player passing through any of the above Polygon types - Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti - Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage) - Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon - Added 'End of round...' text will display to Spectators in Survival Mode. Appears above 'Following ' text - Added ingame Weapon Statistics for Registered players (Press F2 while in the F1 menu) - Added Player Names can be "Protected" via Soldat Portal for Registered players - Added Protected Names of Registered players will now have a shield appear next to their name. (Soldat Portal) - Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have "Connection=LAN" set in its soldat.ini, or started with the -lan parameter - Added Score Board (F1) will now display the current Server Name at the top left corner - Added Score Board (F1) will now display the "Server Info" message under the server name - Fixed player names being invisible on F1 list - Fixed custom maps not downloading Textures or Edges from server - Fixed Computer Time in F1 menu being frozen - Fixed lobby frequently stopping while retrieving server list - Fixed splash screen will now display in the center of primary desktop when using multiple monitors (Instead of middle of both monitors) - Fixed graphics freeze caused by the Vista/Win7 logon screen (ctrl+alt+del) or UAC - Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible - Fixed lobby list items 'Yes' & 'No' not reading from translation file - Fixed Tab ordering in the Join Game menu - Fixed LAN lobby server scan. Will not work for servers on the same computer - Fixed online bots flying up into the air when spawning with a Parachute - Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things - Fixed reg star appearing for bots and players who aren't actually registered - Fixed Change Team menu randomly appearing and other weird things happening for no reason - Fixed Access Violations and Corrupt Data occuring when recording/playing demo's recorded with Soldat 1.5.0 - Fixed names with a trailing space character resetting to 'Major' - Fixed Players with Predator being visible to new players that join after they obtained the Bonus - Fixed Weapon Bink not resetting correctly after reloading weapon and not releasing the Fire button - Fixed Registration Star on F1 menu not appearing while using default jet flame colour - Fixed Bot Team frame not appearing when exiting a single player game - Fixed 'Too many bots' message counting Charlie/Delta Bot Count when Teammatch is not selected - Fixed Soldat Installer will set correct file write permissions under Windows Vista / 7 - Fixed editing a maps background colours and not getting kicked for wrong map version. - Fixed the Auto Update feature corrupting Soldat.exe when downloading other updated files that already exist - Fixed background music not stopping when Intro demo has finished playing - Fixed server timeleft countdown not pausing on map change/restart (via Commands or reaching score limit) - Fixed Spas12 reloading while firing no longer allows infinite shots - Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5% - Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return - Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team - Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see - Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible - Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency - Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog) - Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving - Modified Score Board (F1) has been redesigned for team-based game modes - Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys An arrow will appear on the right-center side of the board if scrolling is available - Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server